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Overview

Garfield: Caught in the Act is a platform game by Sega. It was originally released in 1995 for the Sega Genesis/Mega Drive, but later had an 8-bit version released for the Sega Game Gear, and the 16-bit version ported to PC. Each platform had notable differences, each provided below in their respective categories.

Plot

While Garfield is watching television, Odie scares him and he ends up falling on the TV, breaking it. The two quickly try to reassemble it before Jon Arbuckle catches them. They end up with a crudely made television, leaving out a couple of parts. As Garfield throws away the spare pieces, they become an electronic monster known as Glitch, who transports Garfield into the TV. Garfield must travel through various films in order to defeat the monster and make his way out.

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Gameplay

The game is a platformer, with Garfield being able to attack enemies up close or throw objects at them (the close-range weapons and the objects thrown change between each level). There are also two special stages; one wich resembles a Whac-A-Mole game, and one which Garfield flies trough a tunnel, trying to grab Pookys for an extra life.

The following items are found in the game:

  • Hamburger and Pizza - recover health
  • Cup of coffee (named Java in the manual) - invincibility
  • Pooky- Garfield's teddy bear. Acts like a checkpoint, to which Garfield will return if he loses a life.
  • Mallet - unlock the "Whack-a-mole" bonus round.
  • Garfield heads - earns an extra life.

Levels

A horror film level, set in a graveyard. Garfield hits with a torch and throws skulls, and is wearing a cloak. The boss, Count Slobula, is Odie as a flying vampire.

Sega garfield

Starting screen

Enemies:

  • Cat skeletons that throw bones
  • Ghosts that follow Garfield
  • Bats which are almost invisible in the dark.

==

A pirate film set. The weapons are a wooden sword and bombs. Garfield wears a pirate's hat in this level. The boss is a skeleton that throws bones.

Enemies:

  • Banana-throwing monkeys
  • Skeleton pirates
  • Jumping biting plants
  • Bats
  • Flying fanged chickens that fly and bite
'

Stone Age level similar to the "Cave Cat" segment of Garfield: His 9 Lives, with a saber-tooth Garfield, fire-spitting mice, aggressive cavemen and the end boss is "Great Bob" (a green, saber-toothed Odie). The weapons are a huge bone (club) and fish spine.

Enemies:

  • Fire-breathing mice
  • Crabs with large claws
  • Pteranodons that drop eggs
  • Cavemen with bone-clubs
  • Odie-shaped thunder clouds.
  • A goldfish which is only used as a platform.
'

A film noir set. The weapons are a newspaper and cans. The boss is a bomb-throwing dog.

Enemies:

  • Grumpy old men that resemble Jon's neighbour Hubert, who throw out objects out the window.
  • Stray cats that jump out of the trash can
  • Bulldogs behind fences
  • Canaries that are only above buildings.
'

A maze level, set in a Egyptian pyramid. The weapons are a torch (that also lights candles) and ankhs. The boss is a Jon sphinx.

Enemies:

  • Mummified mice that follow you
  • Bats
  • Mummies behind tombs using their large arms to swipe at you
  • Arlene statues that can cut you if you don't jump or duck at the right time.
Season Finale - Garfield faces the electronic monster, Glitch.

The PC version is also known as simply Garfield (and with the tagline "Garfield in TV land!" on the box art, which is said to be the subtitle of the canceled Sega 32X version that would have supposedly contained the Lost Levels). The game is virtually a direct port of the original release, with a few key differences. For instance, it contains a remastered CD-quality soundtrack. Like the Game Gear version, the levels are presented in chronological order (from the past to the future). There is also another unique final level that replaces the Season Finale door. The PC demo only included half of Cave Cat 3,000,000 BC and The Curse of Cleofatra. In the full game, the levels are:

  • Cave Cat 3,000,000 BC
  • The Curse of Cleofatra
  • Count Slobula's Castle
  • Revenge of Orangebeard
  • Catsablanca
  • Alien Landscape - a sci-fi set which was a world removed late in the original development. The weapons are a laser sword and rockets. Enemies include little UFOs that shoot and robotic poodles with an Alien-esque "bear-trap" second mouth. The boss is a flying saucer, after which the player has one last chance for bonus rounds - Garfield is then taken directly to the Glitch battle.

Sonic and Garfield Pack

Sonic and Garfield Pack

In 1999, the PC version was released as part of the Sonic and Garfield Pack, which also included the Sonic and Knuckles Collection, a compilation of PC versions of Sonic the Hedgehog games originally released on the Sega Genesis, and Baku Baku Animal, an arcade game.

Levels

Garfield: The Lost Levels is a currently lost version of Garfield: Caught in the Act that supposedly had levels that were originally cut from the game. Magazines and some merchandise have proven that there were 16-bit versions of the levels exist, and several people have testified to its existence, though the cartridge and ROM's current whereabouts are unknown.

History

Sega Channel

In December 1994, Sega opened the Sega Channel, a pay-to-play service on the Genesis in which subscribers could access and download Genesis games, play demos and access cheats through an adapter. The lineup of games used to change bi-weekly to monthly, in order to give subscribers a more varied experience. Each game was put into a specific category, with the Test Drives having upcoming and newly released titles.

Though some American Sega Channel schedules aren't available, The Lost Levels has three known appearances on the service:

  • February 1st, 1996 in the Test Drives[1]
  • April 25th, 1997 in the Family Room[2]
  • August 15th, 1997 in the Family Room[3][4]

As the game first appeared in the Test Drives category, that has been accepted as its first public appearance. Similarly to the American Sega Channel schedules, a couple of UK are missing and only one appearance of The Lost Levels is known of on August 1st, 1997 in the Family Room [5].

Content Removed

Bonehead the Barbarian

Bonehead the Barbarian was featured only in the Game Gear version of the game.

Slobbin Hood

Slobbin Hood was featured only in the Game Gear version of the game.

Alien Landscape

Alien Landscape was featured only in the PC version of the game.

Rome Level

A t-shirt used as merchandise for the game has shown that a level set in Ancient Rome was possibly planned.

Casablanca Train Sequence

Featured on no other platforms, there was apparently a train segment in the Casablanca level that was supposed to be featured on the Sega Genesis version, but was ultimately cut. It is assumed that it was featured on the Lost Levels.

External Links

References


Garfield Video Games
"Garfield, Eat Your Words" "Garfield Double Dares" "Create With Garfield" "Garfield: Big Fat Hairy Deal" "Garfield Trivia Game" "A Week of Garfield" "Garfield: Winter's Tail" "Garfield (Tiger Handheld)" "Garfield Labyrinth" "Garfield: Caught in the Act" "Scholastic's Comic Book Maker Featuring Garfield" "Garfield’s Mad About Cats" "Garfield's Typing Pal" "Garfield (2004)" "Garfield: The Search for Pooky" "Garfield: Saving Arlene" "Garfield and His Nine Lives" "Garfield: A Tail of Two Kitties" "Garfield's Nightmare" "Garfield: Lasagna World Tour" "Garfield's Fun Fest" "Garfield Gets Real" "The Garfield Show: Threat of the Space Lasagna" "Garfield’s Wild Ride" "Garfield Kart" "Garfield Kart - Furious Racing" "Garfield (Cancelled)" "Cancelled Atari 5200 Game"
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