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|tab2 =Gallery}}
 
|tab2 =Gallery}}
 
<tabber>Main=
 
<tabber>Main=
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'''Garfield: Caught in the Act''' is a platform game by Sega. It was originally released in 1995 for the Sega Genesis/Mega Drive, but later had an 8-bit version released for the Sega Game Gear, and the 16-bit version ported to PC. Each platform had notable differences, each provided below in their respective categories.
  +
  +
==Plot==
  +
While [[Garfield (character)|Garfield]] is watching television, [[Odie]] scares him and he ends up falling on the TV, breaking it. The two quickly try to reassemble it before [[Jon Arbuckle]] catches them. They end up with a crudely made television, leaving out a couple of parts. As Garfield throws away the spare pieces, they become an electronic monster known as ''[[Glitch]]'', who transports Garfield into the TV. Garfield must travel through various films in order to defeat the monster and make his way out.
  +
  +
|-|Genesis/Mega Drive=
 
{{Infobox
 
{{Infobox
 
|Box title = Garfield: Caught in the Act
 
|Box title = Garfield: Caught in the Act
|image = [[File:406765-garfield_large.jpg|thumb]]
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|image = [[File:GarfCauInTheActGen.jpg|thumb]]
|imagewidth = 300x
 
 
|Row 1 title = Developer
 
|Row 1 title = Developer
 
|Row 1 info = SEGA<br />Point of View, Inc. (PC)
 
|Row 1 info = SEGA<br />Point of View, Inc. (PC)
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|Row 9 info = '''ESRB:''' K-A<br />'''ELSPA:''' 3+
 
|Row 9 info = '''ESRB:''' K-A<br />'''ELSPA:''' 3+
 
}}
 
}}
'''Garfield: Caught in the Act''' is a platform game by Sega. It was originally released in 1995 for the Sega Genesis/Mega Drive. An 8-bit version was released for the Sega Game Gear, and the 16-bit version was later ported to the PC.
+
[[File:GarfCauInTheActMeDr.png|thumb]]
 
==Plot==
 
[[Odie]] scares [[Garfield (character)|Garfield]] while watching television, and he ends up falling on the TV. In a rushed effort to repair the TV before [[Jon Arbuckle]] catches them, Garfield and Odie attempt to put the banged up and broken pieces together. They wind up assembling a crudely made television. As Garfield throws away the spare pieces, they become an electronic monster, Glitch. The monster transports Garfield into the TV. Garfield must defeat the monster and make his way out.
 
   
 
==Gameplay==
 
==Gameplay==
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==Levels==
 
==Levels==
 
===Mega Drive/Genesis===
 
===Mega Drive/Genesis===
;Count Slobula's Castle
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Count Slobula's Castle
 
A horror film level, set in a graveyard. Garfield hits with a torch and throws skulls, and is wearing a cloak. The boss, Count Slobula, is Odie as a flying vampire.
 
A horror film level, set in a graveyard. Garfield hits with a torch and throws skulls, and is wearing a cloak. The boss, Count Slobula, is Odie as a flying vampire.
   
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;'''Season Finale''' - Garfield faces the electronic monster, Glitch.
 
;'''Season Finale''' - Garfield faces the electronic monster, Glitch.
   
  +
|-|Game Gear=
   
[[wikipedia:Sega Channel|Sega Channel]] subscribers had access to ''Garfield: The Lost Levels''. It is rumored to have featured at least three levels, amongst them '''Bonehead the Barbarian''' (a viking landscape) and '''Slobbin Hood''' (a Robin Hood-esque forest set), which were concepts deleted from the cartridge edition. Information is scarce on it, as it has yet to be recovered in playable form.[http://www.lostlevels.org/forums/viewtopic.php?t=182]
 
   
===Game Gear===
+
:''Main Article: [[Garfield: Caught in the Act (Game Gear)]]''
+
|-|PC=
[[File:Garfield_caught_in_the_act_video_game_print_ad_NickMag_Dec_1995.jpg|thumb|1995 print ad.]]
 
===PC===
 
 
The PC version is also known as simply '''Garfield''' (and with the tagline "Garfield in TV land!" on the box art, which is said to be the subtitle of the canceled Sega 32X version that would have supposedly contained the Lost Levels). The game is virtually a direct port of the original release, with a few key differences. For instance, it contains a remastered CD-quality soundtrack. Like the Game Gear version, the levels are presented in chronological order (from the past to the future). There is also another unique final level that replaces the Season Finale door. The PC demo only included half of Cave Cat 3,000,000 BC and The Curse of Cleofatra. In the full game, the levels are:
 
The PC version is also known as simply '''Garfield''' (and with the tagline "Garfield in TV land!" on the box art, which is said to be the subtitle of the canceled Sega 32X version that would have supposedly contained the Lost Levels). The game is virtually a direct port of the original release, with a few key differences. For instance, it contains a remastered CD-quality soundtrack. Like the Game Gear version, the levels are presented in chronological order (from the past to the future). There is also another unique final level that replaces the Season Finale door. The PC demo only included half of Cave Cat 3,000,000 BC and The Curse of Cleofatra. In the full game, the levels are:
 
*'''Cave Cat 3,000,000 BC'''
 
*'''Cave Cat 3,000,000 BC'''
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[[File:Sonic_and_Garfield_Pack.gif|thumb]]
 
[[File:Sonic_and_Garfield_Pack.gif|thumb]]
 
In 1999, the PC version was released as part of the ''Sonic and Garfield Pack'', which also included the ''Sonic and Knuckles Collection'', a compilation of PC versions of ''Sonic the Hedgehog'' games originally released on the Sega Genesis, and ''Baku Baku Animal'', an arcade game.
 
In 1999, the PC version was released as part of the ''Sonic and Garfield Pack'', which also included the ''Sonic and Knuckles Collection'', a compilation of PC versions of ''Sonic the Hedgehog'' games originally released on the Sega Genesis, and ''Baku Baku Animal'', an arcade game.
  +
==Levels==
  +
*
  +
*
  +
*
  +
*
  +
*
  +
*
  +
*
   
==Cancelled 32X Port==
+
|-| Garfield: The Lost Levels=
A Sega 32X port of the game was planned for release, but was ultimately cancelled.[https://books.google.com/books?id=DbFxAgAAQBAJ&pg=PA165&lpg=PA165&dq=%22Garfield%22+in+TV+Land+%2232x%22&source=bl&ots=fjzTIdAepO&sig=pEigo05_-Yex3Xrq0Q8zwv3JiBs&hl=en&sa=X&ei=N2fpUviYNZGBogThwIKoDw&ved=0CDwQ6AEwBA#v=onepage&q=%22Garfield%22%20in%20TV%20Land%20%2232x%22&f=false]
+
'''Garfield: The Lost Levels''' is a rumoured version of ''Garfield: Caught in the Act'' that supposedly had levels that were originally cut from the game. Magazines and some merchandise have proven that there were 16-bit versions of the levels exist, though if they ever made it into .
   
==Gallery==
+
==Removed Levels==
<gallery position="center" orientation="square" widths="182">
+
===Bonehead the Barbarian===
GarfieldCITAGame6.jpg
+
'''Bonehead the Barbarian''' was featured only in the Game Gear version of the game.
GarfieldCITAGame5.jpg
 
GarfieldCITAGame4.jpg
 
GarfieldCITAGame2.jpg
 
GarfieldCITAGame.jpg
 
</gallery>
 
   
  +
===Slobbin Hood===
  +
'''Slobbin Hood''' was featured only in the Game Gear version of the game.
  +
  +
===Alien Landscape===
  +
'''Alien Landscape''' was featured only in the PC version of the game.
  +
  +
===Casablanca Train Sequence===
  +
Featured on no other platforms, there was apparently a train segment in the Casablanca level that was supposed to be featured on the Sega Genesis version, but was ultimately cut. It is assumed that it was featured on the Lost Levels.
  +
  +
==History==
  +
In December 1994, Sega opened the Sega Channel, a pay-to-play service on the Genesis in which subscribers could could access Genesis games online and play game demos.
  +
  +
  +
[[wikipedia:Sega Channel|Sega Channel]] subscribers had access to ''Garfield: The Lost Levels''. It is rumored to have featured at least three levels, amongst them '''Bonehead the Barbarian''' (a viking landscape) and '''Slobbin Hood''' (a Robin Hood-esque forest set), which were concepts deleted from the cartridge edition. Information is scarce on it, as it has yet to be recovered in playable form.[http://www.lostlevels.org/forums/viewtopic.php?t=182]
  +
</tabber>
 
==External Links==
 
==External Links==
 
*https://archive.org/stream/GamePro_Issue_077_December_1995#page/n45
 
*https://archive.org/stream/GamePro_Issue_077_December_1995#page/n45
 
 
{{Garfield Video Games}}
 
{{Garfield Video Games}}
 
|-|Genesis/Mega Drive=
 
|-|Game Gear=
 
|-|PC=
 
 
[[Category:Garfield video games]]
 
[[Category:Garfield video games]]
 
[[Category:Garfield media and merchandise]]
 
[[Category:Garfield media and merchandise]]

Revision as of 07:07, October 4, 2019

Overview

Garfield: Caught in the Act is a platform game by Sega. It was originally released in 1995 for the Sega Genesis/Mega Drive, but later had an 8-bit version released for the Sega Game Gear, and the 16-bit version ported to PC. Each platform had notable differences, each provided below in their respective categories.

Plot

While Garfield is watching television, Odie scares him and he ends up falling on the TV, breaking it. The two quickly try to reassemble it before Jon Arbuckle catches them. They end up with a crudely made television, leaving out a couple of parts. As Garfield throws away the spare pieces, they become an electronic monster known as Glitch, who transports Garfield into the TV. Garfield must travel through various films in order to defeat the monster and make his way out.

GarfCauInTheActMeDr

Gameplay

The game is a platformer, with Garfield being able to attack enemies up close or throw objects at them (the close-range weapons and the objects thrown change between each level). There are also two special stages; one wich resembles a Whac-A-Mole game, and one which Garfield flies trough a tunnel, trying to grab Pookys for an extra life.

The following items are found in the game:

  • Hamburger and Pizza - recover health
  • Cup of coffee (named Java in the manual) - invincibility
  • Pooky- Garfield's teddy bear. Acts like a checkpoint, to which Garfield will return if he loses a life.
  • Mallet - unlock the "Whack-a-mole" bonus round.
  • Garfield heads - earns an extra life.

Levels

Mega Drive/Genesis

Count Slobula's Castle A horror film level, set in a graveyard. Garfield hits with a torch and throws skulls, and is wearing a cloak. The boss, Count Slobula, is Odie as a flying vampire.

Sega garfield

Starting screen

Enemies:

  • Cat skeletons that throw bones
  • Ghosts that follow Garfield
  • Bats which are almost invisible in the dark.
Revenge of Orangebeard

A pirate film set. The weapons are a wooden sword and bombs. Garfield wears a pirate's hat in this level. The boss is a skeleton that throws bones.

Enemies:

  • Banana-throwing monkeys
  • Skeleton pirates
  • Jumping biting plants
  • Bats
  • Flying fanged chickens that fly and bite
Cave Cat 3,000,000 BC

Stone Age level similar to the "Cave Cat" segment of Garfield: His 9 Lives, with a saber-tooth Garfield, fire-spitting mice, aggressive cavemen and the end boss is "Great Bob" (a green, saber-toothed Odie). The weapons are a huge bone (club) and fish spine.

Enemies:

  • Fire-breathing mice
  • Crabs with large claws
  • Pteranodons that drop eggs
  • Cavemen with bone-clubs
  • Odie-shaped thunder clouds.
  • A goldfish which is only used as a platform.
Catsablanca

A film noir set. The weapons are a newspaper and cans. The boss is a bomb-throwing dog.

Enemies:

  • Grumpy old men that resemble Jon's neighbour Hubert, who throw out objects out the window.
  • Stray cats that jump out of the trash can
  • Bulldogs behind fences
  • Canaries that are only above buildings.
The Curse of Cleofatra

A maze level, set in a Egyptian pyramid. The weapons are a torch (that also lights candles) and ankhs. The boss is a Jon sphinx.

Enemies:

  • Mummified mice that follow you
  • Bats
  • Mummies behind tombs using their large arms to swipe at you
  • Arlene statues that can cut you if you don't jump or duck at the right time.
Season Finale - Garfield faces the electronic monster, Glitch.


The PC version is also known as simply Garfield (and with the tagline "Garfield in TV land!" on the box art, which is said to be the subtitle of the canceled Sega 32X version that would have supposedly contained the Lost Levels). The game is virtually a direct port of the original release, with a few key differences. For instance, it contains a remastered CD-quality soundtrack. Like the Game Gear version, the levels are presented in chronological order (from the past to the future). There is also another unique final level that replaces the Season Finale door. The PC demo only included half of Cave Cat 3,000,000 BC and The Curse of Cleofatra. In the full game, the levels are:

  • Cave Cat 3,000,000 BC
  • The Curse of Cleofatra
  • Count Slobula's Castle
  • Revenge of Orangebeard
  • Catsablanca
  • Alien Landscape - a sci-fi set which was a world removed late in the original development. The weapons are a laser sword and rockets. Enemies include little UFOs that shoot and robotic poodles with an Alien-esque "bear-trap" second mouth. The boss is a flying saucer, after which the player has one last chance for bonus rounds - Garfield is then taken directly to the Glitch battle.

Sonic and Garfield Pack

Sonic and Garfield Pack

In 1999, the PC version was released as part of the Sonic and Garfield Pack, which also included the Sonic and Knuckles Collection, a compilation of PC versions of Sonic the Hedgehog games originally released on the Sega Genesis, and Baku Baku Animal, an arcade game.

Levels

Garfield: The Lost Levels is a rumoured version of Garfield: Caught in the Act that supposedly had levels that were originally cut from the game. Magazines and some merchandise have proven that there were 16-bit versions of the levels exist, though if they ever made it into .

Removed Levels

Bonehead the Barbarian

Bonehead the Barbarian was featured only in the Game Gear version of the game.

Slobbin Hood

Slobbin Hood was featured only in the Game Gear version of the game.

Alien Landscape

Alien Landscape was featured only in the PC version of the game.

Casablanca Train Sequence

Featured on no other platforms, there was apparently a train segment in the Casablanca level that was supposed to be featured on the Sega Genesis version, but was ultimately cut. It is assumed that it was featured on the Lost Levels.

History

In December 1994, Sega opened the Sega Channel, a pay-to-play service on the Genesis in which subscribers could could access Genesis games online and play game demos.


Sega Channel subscribers had access to Garfield: The Lost Levels. It is rumored to have featured at least three levels, amongst them Bonehead the Barbarian (a viking landscape) and Slobbin Hood (a Robin Hood-esque forest set), which were concepts deleted from the cartridge edition. Information is scarce on it, as it has yet to be recovered in playable form.[1]

External Links

Garfield Video Games
"Garfield, Eat Your Words" "Garfield Double Dares" "Create With Garfield" "Garfield: Big Fat Hairy Deal" "Garfield Trivia Game" "A Week of Garfield" "Garfield: Winter's Tail" "Garfield (Tiger Handheld)" "Garfield Labyrinth" "Garfield: Caught in the Act" "Scholastic's Comic Book Maker Featuring Garfield" "Garfield’s Mad About Cats" "Garfield's Typing Pal" "Garfield (2004)" "Garfield: The Search for Pooky" "Garfield: Saving Arlene" "Garfield and His Nine Lives" "Garfield: A Tail of Two Kitties" "Garfield's Nightmare" "Garfield: Lasagna World Tour" "Garfield's Fun Fest" "Garfield Gets Real" "The Garfield Show: Threat of the Space Lasagna" "Garfield’s Wild Ride" "Garfield Kart" "Garfield Kart - Furious Racing" "Garfield (Cancelled)" "Cancelled Atari 5200 Game"
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